Some of my favorite books I have read over the years, mostly books on web development, game development and occasionally self-help.
Spelunky: Boss Fight Books #11Completed:

Show Your WorkCompleted: August 2019Good read

Anything You WantCompleted: August 2019Recommended for entreprenuers.

The Hard Thing About Hard ThingsCompleted: July 2019Recommended for entreprenuers.

How Linux WorksCompleted: March 2019Recommended for any linux user.

Designing GamesCompleted: Feburary 2019Recommended for game developers.

Non-Designers Design BookCompleted: September 2018Great book for UI / design beginners.

Game Mechanics: Advanced Game DesignCompleted: Feburary 2018Must read for game designers.

The Animator's Survival KitCompleted: Janurary 2018Best book for mastering animation.

Start Small, Stay SmallCompleted: September 2017Great book for solo founders.

Artificial Intelligence for GamesCompleted: December 2016I always come back to this when working on AI.

Real-Time RenderingCompleted: December 2016Great for learning the graphics pipeline.

Sound Effects BibleCompleted: November 2016

Scrum ShortcutsCompleted: November 2016

The 5 Elements of Effective ThinkingCompleted: September 2016

Drawing on the Right Side of the BrainCompleted: October 2016

Zero to OneCompleted: August 2016

The Success System That Never FailsCompleted: August 2016

Gamers at WorkCompleted: July 2016

Little Book of Common Sense InvestingCompleted: June 2016

The Startup Owners ManualCompleted: June 2016An other must read for startup founders.

The Four Steps to the EpiphanyCompleted: June 2016Must read for startups.

Framed InkCompleted: June 2016Must read for learning how to compose an image.

The Indie Game Developer HandbookCompleted: April 2016

Level Up! The Guide to Great Video Game DesignCompleted: April 2016Best book on game design

Game Character Creation with Blender and UnityCompleted: April 2016

The Design of Everyday ThingsCompleted: April 2016Great intro to UX design, goes too deep though.

The Rules of WorkCompleted: December 2015Must read.

UX Design For StartupsCompleted: December 2015

On Writing WellCompleted: December 2015The only book you need for writing better.

Growing Object-Oriented Software Guided by TestsCompleted: November 2015Great book for mastering TDD.

Remote: Office Not RequiredCompleted: September 2015

The Pragmatic ProgrammerCompleted: August 2015

The Productive ProgrammerCompleted: July 2015

Scrum GuideCompleted: July 2015Every dev should read this.

Practices of an Agile DeveloperCompleted: July 2015

Pro GitCompleted: May 2015Contains everything you need to know about Git.

Practical VIMCompleted: May 2015

Character Development in BlenderCompleted: February 2015

The Complete Guide to Blender GraphicsCompleted: February 2015

Photoshop CS6: The Missing ManualCompleted: Janurary 2015

Eloquent RubyCompleted: Janurary 2015Read this for a deeper understanding of Ruby.

Crafting Rails 4 ApplicationsCompleted: Janurary 2015

The Passionate ProgrammerCompleted: December 2014Great book, teaches you how to get the most out of your job.

How to Stop Worrying & Start LivingCompleted: November 2014Must read, even if you don't think you worry.

Game Coding CompleteCompleted: August 2014

Game Programming PatternsCompleted: July 2014The best book on game specific design patterns.

Theory of FunCompleted: May 2014Must read for game designers.

How to Win Friends and Influence PeopleCompleted: May 2014Highly recommend, I use tips in this book constantly.

The AWK Programming LanguageCompleted: September 2013

Scalable and Modular Architecture for CSSCompleted: April 2013

Mastering Regular ExpressionsCompleted: Feburary 2013

Developing Backbone.js ApplicationsCompleted: November 2012

Recipes With BackboneCompleted: October 2012

Eloquent JavascriptCompleted: September 2012

Secrets of the JavaScript NinjaCompleted: October 2011

Pro JavaScript TechniquesCompleted: September 2011

Papervision 3D EssentialsCompleted: May 2011

Modern C++ DesignCompleted: August 2010Teaches you new concepts like aspects and how to get the most out of templates.

OpenGL Shading LanguageCompleted: November 2010Great book on shaders.

Beginning C++ Game ProgrammingCompleted: August 2009

The C Programming LanguageCompleted: September 2009

C++ Coding StandardsCompleted: May 2009Highly recommend, changed the way I develop.
