Generating Better Random Numbers

My current game – Riflestorm – has lots of procedurally generated levels, enemies, events and so on. Even a lot of the gameplay is random as well. This week I just wanted to share some tricks for generating more effective random numbers.

Image Magick Tricks

Image Magick is a command line tool for manipulating images. It let’s you do so many cool things to images but for the purpose of game dev, I use it to quickly clean up images. It’s a shame it’s not more widely used.

My Game Dev Process

Let’s dive into my game development process. I’ve been developing games for a long time but after about 2 years of careful refining, I think I’ve come up with a solid dev process. If you follow this guide, you’ll make better games and waste less time.

Unit Manager Code Snippet

Just about every strategy game needs a way to manage all the units on the field. Like all the enemy units, all of the player’s units and even neutral entities.

Recommended Game Dev Reading

I’ve read quite a lot of books on software development, art, entrepreneurship and the like – full list is here. So I wanted to make a short list of the best books I would recommend to any game developer. Note: This is in no particular order.