My Game Dev Process
Let’s dive into my game development process. I’ve been developing games for a long time but after about 2 years of careful refining, I think I’ve come up with a solid dev process. If you follow this guide, you’ll make better games and waste less time.
Unit Manager Code Snippet
Just about every strategy game needs a way to manage all the units on the field. Like all the enemy units, all of the player’s units and even neutral entities.
Recommended Game Dev Reading
I’ve read quite a lot of books on software development, art, entrepreneurship and the like – full list is here. So I wanted to make a short list of the best books I would recommend to any game developer. Note: This is in no particular order.
Healthbar Code Snippet
Just about every game has some sort of health bar, magic bar or a stamina range with a minimum / maximum value. So I wanted to share how I code up these types of stat ranges in all my games.
Unity Plugins I Use
Here are most of the Unity plugins / C# code I’m using for Riflestorm.